Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rengar
Victory
Ranked Solo/Duo · 28 days ago
6 / 5 / 17
K / D / A
67.6%
Kill participation
1,100.8
Damage / min
12,670g
487.6 gold / min
29
3 placed · 10 cleared
207
8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbobicek#512
Nautilus · Top
3 / 6 / 8
35.5% KP
16,492
16% share
10,366g
225 CS · 8.7/m
ismααα#EUW
Nidalee · Jungle
8 / 9 / 10
58.1% KP
22,564
21.9% share
12,805g
150 CS · 5.8/m
TWTV Peng04#Hanni
Ahri · Mid
5 / 8 / 10
48.4% KP
24,791
24% share
10,074g
173 CS · 6.7/m
MetroArcher#EUW
Jinx · ADC
11 / 7 / 9
64.5% KP
30,047
29.1% share
14,135g
215 CS · 8.3/m
Targamas#5555
Rakan · Support
4 / 5 / 21
80.6% KP
9,287
9% share
8,705g
14 CS · 0.5/m
Red side
VictoryConq and Donk#conq
Singed · Top
7 / 7 / 13
58.8% KP
30,938
26.3% share
13,068g
221 CS · 8.5/m
Rabble Arouser#EUW
Rengar · Jungle
6 / 5 / 17
67.6% KP
28,603
24.3% share
12,670g
207 CS · 8/m
twitch Sixten#Bosse
Ekko · Mid
8 / 4 / 8
47.1% KP
19,340
16.4% share
13,214g
234 CS · 9/m
detdert adc acc#RANK1
Varus · ADC
13 / 8 / 8
61.8% KP
31,997
27.2% share
17,533g
222 CS · 8.5/m
BONJOUR L AMI#mio韩服
Braum · Support
0 / 7 / 23
67.6% KP
6,751
5.7% share
7,734g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
