Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 26 days ago
7 / 2 / 9
K / D / A
43.2%
Kill participation
659.4
Damage / min
11,508g
451.3 gold / min
27
3 placed · 7 cleared
188
7.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNoobTownMayor#Noobs
Gnar · Top
7 / 9 / 3
55.6% KP
28,895
30.2% share
12,116g
170 CS · 6.7/m
Michiel deRuyter#NLNLN
Skarner · Jungle
2 / 5 / 7
50% KP
16,255
17% share
9,478g
169 CS · 6.6/m
TwTv SharonMirza#99999
Akali · Mid
7 / 5 / 2
50% KP
26,454
27.7% share
12,950g
242 CS · 9.5/m
tuokaZ#ece
Zeri · ADC
0 / 10 / 2
11.1% KP
13,995
14.6% share
10,362g
233 CS · 9.1/m
Thumbs Down#4847
Pyke · Support
2 / 8 / 9
61.1% KP
9,972
10.4% share
7,756g
25 CS · 1/m
Red side
VictoryBONG BONG U#2323
Olaf · Top
7 / 6 / 7
37.8% KP
24,259
24.2% share
12,046g
192 CS · 7.5/m
Rabble Arouser#EUW
Cho'Gath · Jungle
7 / 2 / 9
43.2% KP
16,814
16.8% share
11,508g
188 CS · 7.4/m
Percy Magic#1234
Locke · Mid
8 / 6 / 5
35.1% KP
17,591
17.5% share
12,268g
212 CS · 8.3/m
Kite Machine#2015
Aphelios · ADC
14 / 3 / 8
59.5% KP
32,629
32.5% share
17,172g
265 CS · 10.4/m
Dekap#EUW
Thresh · Support
1 / 1 / 24
67.6% KP
9,012
9% share
8,708g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
