Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 26 days ago
3 / 8 / 29
K / D / A
68.1%
Kill participation
460.4
Damage / min
11,572g
354.4 gold / min
75
30 placed · 11 cleared
25
0.8 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBobsbag#EUW
Gragas · Top
8 / 8 / 8
47.1% KP
32,217
20.9% share
14,233g
203 CS · 6.2/m
Nuno Mendes#2171
Kindred · Jungle
8 / 14 / 8
47.1% KP
38,002
24.7% share
14,325g
191 CS · 5.8/m
bro#han
Yasuo · Mid
9 / 7 / 7
47.1% KP
31,261
20.3% share
17,231g
327 CS · 10/m
Carl Friedrich#Gauß
Yunara · ADC
7 / 10 / 5
35.3% KP
37,473
24.3% share
16,093g
261 CS · 8/m
K0K0T LEO#JAIL
Braum · Support
2 / 8 / 20
64.7% KP
15,179
9.8% share
10,273g
31 CS · 0.9/m
Red side
Victorychenzelot#LOT
Olaf · Top
10 / 6 / 6
34% KP
31,081
20.5% share
15,749g
270 CS · 8.3/m
Lyy#angel
Nidalee · Jungle
8 / 4 / 19
57.4% KP
28,968
19.1% share
15,786g
220 CS · 6.7/m
devil sc#99666
LeBlanc · Mid
13 / 9 / 9
46.8% KP
30,852
20.4% share
14,581g
219 CS · 6.7/m
Low Tier God#6802
Aphelios · ADC
13 / 7 / 15
59.6% KP
45,643
30.1% share
20,268g
269 CS · 8.2/m
Rabble Arouser#EUW
Rell · Support
3 / 8 / 29
68.1% KP
15,032
9.9% share
11,572g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
