Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 25 days ago
2 / 4 / 22
K / D / A
70.6%
Kill participation
289.3
Damage / min
7,635g
330.3 gold / min
52
22 placed · 3 cleared
14
0.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRaiderGO#TWTV1
Darius · Top
5 / 3 / 1
40% KP
15,607
20.4% share
10,066g
206 CS · 8.9/m
ismααα#EUW
Hecarim · Jungle
3 / 7 / 0
20% KP
12,645
16.5% share
8,024g
129 CS · 5.6/m
BAR MOJITO#MACA
Syndra · Mid
1 / 9 / 3
26.7% KP
20,513
26.8% share
8,915g
173 CS · 7.5/m
Clyyde#4999
Swain · ADC
4 / 6 / 3
46.7% KP
18,585
24.3% share
8,120g
141 CS · 6.1/m
Koldo#1233
Nautilus · Support
2 / 9 / 8
66.7% KP
9,149
12% share
6,878g
13 CS · 0.6/m
Red side
Victoryxhtao#3100
Rumble · Top
2 / 3 / 6
23.5% KP
20,308
16.3% share
9,047g
173 CS · 7.5/m
BIG Labubu#5454
Naafiri · Jungle
6 / 0 / 12
52.9% KP
18,029
14.5% share
10,654g
166 CS · 7.2/m
KC NEXT MIDKING#PANDA
Sylas · Mid
16 / 2 / 10
76.5% KP
43,989
35.3% share
13,038g
195 CS · 8.4/m
GWEN ME MOG#VRAI
Aphelios · ADC
8 / 6 / 6
41.2% KP
35,633
28.6% share
13,550g
203 CS · 8.8/m
Rabble Arouser#EUW
Alistar · Support
2 / 4 / 22
70.6% KP
6,688
5.4% share
7,635g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
