Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 25 days ago
1 / 4 / 16
K / D / A
63%
Kill participation
222.2
Damage / min
7,858g
281.3 gold / min
79
35 placed · 6 cleared
20
0.7 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHOMEOFFICEABUSER#69420
Jayce · Top
2 / 3 / 4
31.6% KP
20,777
22% share
11,889g
275 CS · 9.8/m
OLEG INSEC#OLEG
Ambessa · Jungle
7 / 5 / 4
57.9% KP
17,091
18.1% share
13,513g
196 CS · 7/m
MagiFelix5#EUW
Twisted Fate · Mid
4 / 6 / 12
84.2% KP
20,869
22.1% share
11,260g
178 CS · 6.4/m
Husum#EUW
Swain · ADC
5 / 7 / 5
52.6% KP
19,331
20.5% share
12,582g
213 CS · 7.6/m
Potent#Focus
Fiora · Support
1 / 6 / 11
63.2% KP
16,330
17.3% share
8,611g
62 CS · 2.2/m
Red side
Victorysorcki#EUW
Jax · Top
2 / 2 / 4
22.2% KP
13,154
12.4% share
10,193g
237 CS · 8.5/m
Regn#EU1
Graves · Jungle
9 / 2 / 12
77.8% KP
28,815
27.1% share
16,168g
275 CS · 9.8/m
TWTV Peng04#Hanni
Ahri · Mid
6 / 5 / 7
48.1% KP
24,404
22.9% share
12,220g
230 CS · 8.2/m
Faetski#Hera
Jinx · ADC
9 / 6 / 10
70.4% KP
33,803
31.8% share
17,280g
273 CS · 9.8/m
Rabble Arouser#EUW
Alistar · Support
1 / 4 / 16
63% KP
6,206
5.8% share
7,858g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
