Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lillia
Defeat
Ranked Solo/Duo · 24 days ago
3 / 5 / 6
K / D / A
69.2%
Kill participation
684.6
Damage / min
9,786g
418.2 gold / min
14
3 placed · 2 cleared
179
7.6 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychenzelot#LOT
Gwen · Top
13 / 3 / 2
55.6% KP
29,826
34.2% share
12,245g
180 CS · 7.7/m
Artanis#EUW2
Wukong · Jungle
7 / 2 / 10
63% KP
18,519
21.2% share
10,879g
163 CS · 7/m
Jezu#KR01
Vayne · Mid
2 / 2 / 4
22.2% KP
16,477
18.9% share
9,762g
218 CS · 9.3/m
CZUJĘ ŻE CHCĘ#ZABlĆ
Yunara · ADC
5 / 4 / 7
44.4% KP
17,686
20.3% share
11,486g
190 CS · 8.1/m
KindheartedQueen#Gentl
Lulu · Support
0 / 2 / 16
59.3% KP
4,825
5.5% share
7,074g
45 CS · 1.9/m
Red side
DefeatGrizzly K#grizz
Jayce · Top
0 / 8 / 4
30.8% KP
17,154
24.8% share
9,050g
196 CS · 8.4/m
Rabble Arouser#EUW
Lillia · Jungle
3 / 5 / 6
69.2% KP
16,020
23.1% share
9,786g
179 CS · 7.6/m
2deal#EUW
Yone · Mid
5 / 3 / 1
46.2% KP
14,534
21% share
11,026g
209 CS · 8.9/m
Carl Friedrich#Gauß
Ashe · ADC
3 / 7 / 4
53.8% KP
11,249
16.2% share
10,146g
184 CS · 7.9/m
Kral Batuuu#kral
Seraphine · Support
2 / 4 / 7
69.2% KP
10,286
14.9% share
6,688g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
