Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 24 days ago
8 / 1 / 8
K / D / A
50%
Kill participation
715.1
Damage / min
13,001g
532.8 gold / min
12
4 placed · 0 cleared
224
9.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchenzelot#LOT
Tryndamere · Top
7 / 5 / 5
66.7% KP
29,130
32.1% share
12,932g
227 CS · 9.3/m
xia vampire#CN1
Rengar · Jungle
7 / 7 / 3
55.6% KP
12,028
13.2% share
10,871g
173 CS · 7.1/m
Faetski#Hera
Syndra · Mid
3 / 6 / 7
55.6% KP
28,760
31.7% share
11,050g
211 CS · 8.6/m
KC NEXT ADKING#EUW
Aphelios · ADC
1 / 9 / 3
22.2% KP
10,797
11.9% share
9,795g
187 CS · 7.7/m
Jocelyn Flores#505
Janna · Support
0 / 5 / 11
61.1% KP
10,136
11.2% share
6,542g
29 CS · 1.2/m
Red side
VictoryTTV KAAGAROO#kag
Trundle · Top
6 / 6 / 6
37.5% KP
16,334
18.9% share
11,784g
199 CS · 8.2/m
Rabble Arouser#EUW
Cho'Gath · Jungle
8 / 1 / 8
50% KP
17,449
20.1% share
13,001g
224 CS · 9.2/m
BONG BONG U#2323
Olaf · Mid
6 / 5 / 5
34.4% KP
21,027
24.3% share
10,806g
208 CS · 8.5/m
SHJY#Lure
Yunara · ADC
11 / 3 / 5
50% KP
25,838
29.8% share
16,488g
237 CS · 9.7/m
Seelenhüter#Soul
Lulu · Support
1 / 3 / 21
68.8% KP
5,961
6.9% share
8,851g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
