Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rengar
Victory
Ranked Solo/Duo · 20 days ago
14 / 2 / 11
K / D / A
69.4%
Kill participation
1,024.8
Damage / min
18,704g
574.3 gold / min
43
2 placed · 14 cleared
293
9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
12
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLesbian princess#UwU
Singed · Top
1 / 9 / 13
50% KP
24,586
16.5% share
10,781g
236 CS · 7.2/m
Dezton#00000
Qiyana · Jungle
15 / 7 / 5
71.4% KP
53,769
36% share
17,533g
212 CS · 6.5/m
elijah#5786
Galio · Mid
3 / 3 / 10
46.4% KP
23,547
15.8% share
10,923g
232 CS · 7.1/m
BEAMERBOY#Eboy
Yunara · ADC
7 / 8 / 6
46.4% KP
37,434
25.1% share
16,891g
283 CS · 8.7/m
HMB Click#CPT
Lulu · Support
2 / 9 / 20
78.6% KP
10,014
6.7% share
9,388g
27 CS · 0.8/m
Red side
Victorydavid#fakku
Darius · Top
8 / 4 / 7
41.7% KP
27,621
21.4% share
15,225g
295 CS · 9.1/m
Rabble Arouser#EUW
Rengar · Jungle
14 / 2 / 11
69.4% KP
33,375
25.9% share
18,704g
293 CS · 9/m
Blackhero1#EUW
Fizz · Mid
4 / 6 / 8
33.3% KP
21,049
16.3% share
13,113g
218 CS · 6.7/m
Clyyde#4999
Brand · ADC
8 / 12 / 11
52.8% KP
32,995
25.6% share
14,842g
229 CS · 7/m
Luonnotar#soul
Nami · Support
2 / 4 / 24
72.2% KP
13,969
10.8% share
11,429g
48 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
