Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 20 days ago
2 / 9 / 3
K / D / A
27.8%
Kill participation
600.8
Damage / min
8,766g
376 gold / min
12
3 placed · 3 cleared
153
6.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory한국인이 아니다#EUW0
Kalista · Top
7 / 6 / 9
45.7% KP
15,561
17.1% share
11,148g
174 CS · 7.5/m
BONG BONG U#2323
Ambessa · Jungle
6 / 5 / 11
48.6% KP
16,146
17.7% share
10,779g
173 CS · 7.4/m
twitch Sixten#Bosse
Ekko · Mid
9 / 1 / 5
40% KP
22,340
24.5% share
14,134g
276 CS · 11.8/m
xiaolongxia#3223
Caitlyn · ADC
11 / 2 / 11
62.9% KP
27,320
30% share
14,701g
219 CS · 9.4/m
Dekap#EUW
Bard · Support
2 / 4 / 21
65.7% KP
9,643
10.6% share
7,960g
17 CS · 0.7/m
Red side
DefeatMichiel deRuyter#NLNLN
Jayce · Top
9 / 7 / 1
55.6% KP
19,698
27.9% share
11,596g
189 CS · 8.1/m
Rabble Arouser#EUW
Talon · Jungle
2 / 9 / 3
27.8% KP
14,009
19.9% share
8,766g
153 CS · 6.6/m
ttv ronaldoo#back
Vladimir · Mid
2 / 6 / 5
38.9% KP
16,402
23.2% share
9,204g
219 CS · 9.4/m
Greed#1031
Kog'Maw · ADC
2 / 6 / 3
27.8% KP
13,639
19.3% share
11,254g
224 CS · 9.6/m
Cribob#EUW0
Thresh · Support
3 / 7 / 9
66.7% KP
6,799
9.6% share
7,464g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
