Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 19 days ago
3 / 6 / 0
K / D / A
42.9%
Kill participation
650.2
Damage / min
9,045g
444.1 gold / min
21
4 placed · 6 cleared
152
7.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXYZ#NR002
Darius · Top
0 / 1 / 0
0% KP
2,627
5% share
6,961g
157 CS · 7.7/m
Rabble Arouser#EUW
Qiyana · Jungle
3 / 6 / 0
42.9% KP
13,243
25.4% share
9,045g
152 CS · 7.5/m
TwTv TwelveFiora#Aimer
LeBlanc · Mid
1 / 4 / 2
42.9% KP
12,178
23.3% share
7,112g
178 CS · 8.7/m
Kite Machine#2015
Ezreal · ADC
2 / 7 / 3
71.4% KP
16,741
32.1% share
7,980g
146 CS · 7.2/m
movement reader#EUW
Janna · Support
1 / 6 / 3
57.1% KP
7,424
14.2% share
5,376g
20 CS · 1/m
Red side
VictoryG2 BrokenBlade#1918
Kennen · Top
5 / 0 / 3
33.3% KP
20,160
30.3% share
9,980g
204 CS · 10/m
ismααα#EUW
Nidalee · Jungle
10 / 0 / 2
50% KP
14,734
22.2% share
12,015g
191 CS · 9.4/m
Mishi#001
Sion · Mid
2 / 2 / 8
41.7% KP
10,258
15.4% share
8,608g
157 CS · 7.7/m
Jezu#KR01
Caitlyn · ADC
6 / 2 / 9
62.5% KP
15,001
22.6% share
11,119g
191 CS · 9.4/m
Antos#2060
Bard · Support
1 / 3 / 18
79.2% KP
6,309
9.5% share
7,118g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
