Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 15 days ago
12 / 9 / 8
K / D / A
45.5%
Kill participation
1,189.8
Damage / min
16,079g
500.1 gold / min
33
5 placed · 8 cleared
192
6 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
6
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMumei Kaneshige#ランク1
Gnar · Top
11 / 5 / 10
47.7% KP
36,960
23.6% share
15,626g
258 CS · 8/m
Rabble Arouser#EUW
Qiyana · Jungle
12 / 9 / 8
45.5% KP
38,252
24.4% share
16,079g
192 CS · 6/m
devil sc#99666
Sylas · Mid
10 / 11 / 6
36.4% KP
26,132
16.7% share
13,591g
211 CS · 6.6/m
mayoeba yabureru#天下無双
Jhin · ADC
8 / 8 / 15
52.3% KP
34,039
21.7% share
17,526g
323 CS · 10/m
INFLATEDPawełek#INFL
Neeko · Support
3 / 11 / 23
59.1% KP
21,430
13.7% share
10,549g
66 CS · 2.1/m
Red side
VictorySimpli#000
Twisted Fate · Top
7 / 12 / 4
25% KP
16,905
10.9% share
14,310g
191 CS · 5.9/m
Jeykup#xie
Lee Sin · Jungle
13 / 7 / 14
61.4% KP
32,372
20.8% share
16,038g
183 CS · 5.7/m
ASTA#RRRR
Cassiopeia · Mid
7 / 10 / 8
34.1% KP
38,092
24.5% share
14,430g
229 CS · 7.1/m
Kite Machine#2015
Zeri · ADC
13 / 5 / 10
52.3% KP
56,757
36.5% share
22,173g
340 CS · 10.6/m
Walid Georgey#EUW
Nautilus · Support
4 / 10 / 20
54.5% KP
11,522
7.4% share
10,487g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
