Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Quinn
Victory
Ranked Solo/Duo · 15 days ago
14 / 4 / 7
K / D / A
65.6%
Kill participation
1,082.5
Damage / min
16,266g
591.8 gold / min
16
2 placed · 2 cleared
201
7.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHOMEOFFICEABUSER#69420
Gragas · Top
2 / 6 / 6
36.4% KP
17,553
19.7% share
9,236g
206 CS · 7.5/m
Kite Machine#2015
Lee Sin · Jungle
2 / 5 / 9
50% KP
10,561
11.9% share
10,702g
190 CS · 6.9/m
ASTA#RRRR
Cassiopeia · Mid
6 / 6 / 2
36.4% KP
28,668
32.2% share
12,570g
239 CS · 8.7/m
Dreilix#CN3
Kai'Sa · ADC
8 / 6 / 3
50% KP
23,195
26% share
15,747g
229 CS · 8.3/m
BONJOUR L AMI#mio韩服
Pyke · Support
4 / 9 / 7
50% KP
9,122
10.2% share
8,490g
21 CS · 0.8/m
Red side
VictoryShourdy#EUW
Ambessa · Top
4 / 6 / 9
40.6% KP
26,494
24.3% share
12,950g
225 CS · 8.2/m
Rabble Arouser#EUW
Quinn · Jungle
14 / 4 / 7
65.6% KP
29,750
27.3% share
16,266g
201 CS · 7.3/m
MIDKING#7273
Ryze · Mid
9 / 4 / 13
68.8% KP
27,156
25% share
13,684g
246 CS · 9/m
mayoeba yabureru#天下無双
Jhin · ADC
2 / 3 / 14
50% KP
16,097
14.8% share
13,264g
245 CS · 8.9/m
Hungry#444
Elise · Support
3 / 5 / 23
81.3% KP
9,317
8.6% share
9,511g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
