Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lillia
Victory
Ranked Solo/Duo · 15 days ago
8 / 5 / 8
K / D / A
42.1%
Kill participation
1,505.1
Damage / min
18,952g
528.2 gold / min
35
4 placed · 4 cleared
307
8.6 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHOMEOFFICEABUSER#69420
Gragas · Top
3 / 3 / 10
28.9% KP
28,136
16.1% share
14,776g
341 CS · 9.5/m
mayoeba yabureru#天下無双
Graves · Jungle
26 / 8 / 7
73.3% KP
57,605
32.9% share
22,559g
258 CS · 7.2/m
MagiFelix5#EUW
Dr. Mundo · Mid
1 / 7 / 14
33.3% KP
30,348
17.3% share
12,595g
241 CS · 6.7/m
BANQUEROUTEAHIII#KENT1
Viktor · ADC
6 / 10 / 20
57.8% KP
38,821
22.2% share
15,824g
255 CS · 7.1/m
BONJOUR L AMI#mio韩服
Pyke · Support
9 / 10 / 19
62.2% KP
20,151
11.5% share
11,361g
22 CS · 0.6/m
Red side
VictoryShourdy#EUW
Ambessa · Top
8 / 9 / 7
39.5% KP
40,863
20.3% share
16,631g
252 CS · 7/m
Rabble Arouser#EUW
Lillia · Jungle
8 / 5 / 8
42.1% KP
54,008
26.8% share
18,952g
307 CS · 8.6/m
ASTA#RRRR
Lucian · Mid
15 / 8 / 3
47.4% KP
60,588
30.1% share
20,017g
354 CS · 9.9/m
Prime Gentleman#0005
Jinx · ADC
6 / 14 / 12
47.4% KP
29,873
14.8% share
16,265g
219 CS · 6.1/m
Hungry#444
Elise · Support
1 / 9 / 24
65.8% KP
16,130
8% share
10,935g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
