Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 14 days ago
3 / 9 / 1
K / D / A
36.4%
Kill participation
782
Damage / min
10,042g
439.2 gold / min
11
3 placed · 1 cleared
145
6.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchenzelot#LOT
Irelia · Top
3 / 5 / 3
54.5% KP
18,953
24.6% share
11,253g
204 CS · 8.9/m
Rabble Arouser#EUW
Qiyana · Jungle
3 / 9 / 1
36.4% KP
17,881
23.2% share
10,042g
145 CS · 6.3/m
KC NEXT MIDKING#PANDA
Sylas · Mid
3 / 6 / 1
36.4% KP
18,384
23.8% share
8,402g
165 CS · 7.2/m
devil sc#99666
Viktor · ADC
0 / 9 / 1
9.1% KP
14,898
19.3% share
6,655g
133 CS · 5.8/m
noobsuppp#noob
Nami · Support
2 / 5 / 5
63.6% KP
7,004
9.1% share
6,669g
19 CS · 0.8/m
Red side
VictoryKingslayer#world
Renekton · Top
3 / 5 / 8
32.4% KP
21,839
21.6% share
9,736g
189 CS · 8.3/m
HF OMON#FUEGO
Nidalee · Jungle
10 / 3 / 7
50% KP
24,987
24.7% share
12,677g
199 CS · 8.7/m
Opossos#侘 寂
Zilean · Mid
5 / 0 / 16
61.8% KP
18,982
18.8% share
10,291g
176 CS · 7.7/m
alix de souza#1453
Lucian · ADC
13 / 1 / 3
47.1% KP
26,860
26.6% share
14,283g
224 CS · 9.8/m
Kite Machine#2015
Blitzcrank · Support
3 / 2 / 17
58.8% KP
8,382
8.3% share
8,004g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
