Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 12 days ago
5 / 6 / 11
K / D / A
57.1%
Kill participation
715
Damage / min
11,617g
379 gold / min
20
1 placed · 4 cleared
194
6.3 CS / min
Objective control
1
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryanteno#PT1
Gnar · Top
7 / 7 / 10
42.5% KP
27,059
20.6% share
12,942g
229 CS · 7.5/m
Sylvie#1377
Lee Sin · Jungle
6 / 3 / 19
62.5% KP
19,775
15% share
14,178g
189 CS · 6.2/m
ocsaV#EUW
Syndra · Mid
10 / 5 / 11
52.5% KP
31,092
23.6% share
15,121g
279 CS · 9.1/m
Targamas#5555
Jhin · ADC
17 / 2 / 12
72.5% KP
47,227
35.9% share
17,120g
252 CS · 8.2/m
in the pool#heart
Alistar · Support
0 / 11 / 24
60% KP
6,471
4.9% share
8,485g
17 CS · 0.6/m
Red side
DefeatSwiT#ZEUS
Olaf · Top
1 / 8 / 7
28.6% KP
17,205
14.5% share
9,654g
192 CS · 6.3/m
Rabble Arouser#EUW
Elise · Jungle
5 / 6 / 11
57.1% KP
21,914
18.4% share
11,617g
194 CS · 6.3/m
Tsiper#akos
Tristana · Mid
12 / 6 / 6
64.3% KP
41,256
34.7% share
16,771g
256 CS · 8.4/m
Jezu#KR01
Kai'Sa · ADC
10 / 7 / 6
57.1% KP
30,307
25.5% share
16,843g
286 CS · 9.3/m
ttv kolofou1#chmtv
Braum · Support
0 / 13 / 14
50% KP
8,218
6.9% share
7,740g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
