Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 11 days ago
7 / 1 / 12
K / D / A
65.5%
Kill participation
857.5
Damage / min
12,796g
567.9 gold / min
28
4 placed · 6 cleared
219
9.7 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorycadianNN#EUW
Jayce · Top
6 / 1 / 10
55.2% KP
26,143
31.4% share
11,032g
208 CS · 9.2/m
Rabble Arouser#EUW
Graves · Jungle
7 / 1 / 12
65.5% KP
19,322
23.2% share
12,796g
219 CS · 9.7/m
con razón#KAT
Locke · Mid
9 / 4 / 7
55.2% KP
14,035
16.9% share
9,660g
112 CS · 5/m
content acc#xcz
Smolder · ADC
7 / 1 / 4
37.9% KP
18,409
22.1% share
12,557g
221 CS · 9.8/m
Biotic#123
Zilean · Support
0 / 2 / 20
69% KP
5,334
6.4% share
7,061g
23 CS · 1/m
Red side
DefeatSwiT#ZEUS
Yorick · Top
0 / 5 / 1
11.1% KP
11,255
16.3% share
7,636g
180 CS · 8/m
Jekko#9313
Lee Sin · Jungle
6 / 7 / 1
77.8% KP
17,877
25.9% share
10,465g
156 CS · 6.9/m
KC NEXT MIDKING#PANDA
Orianna · Mid
1 / 6 / 3
44.4% KP
22,366
32.4% share
8,087g
186 CS · 8.3/m
Low Tier God#6802
Lucian · ADC
2 / 7 / 0
22.2% KP
13,102
19% share
9,138g
182 CS · 8.1/m
Targamas#5555
Milio · Support
0 / 4 / 7
77.8% KP
4,493
6.5% share
6,211g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
