Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 10 days ago
8 / 4 / 0
K / D / A
80%
Kill participation
876.6
Damage / min
10,168g
434.5 gold / min
16
7 placed · 0 cleared
166
7.1 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLow Tier God#6802
Jayce · Top
0 / 8 / 4
13.8% KP
15,253
18.4% share
8,822g
195 CS · 8.3/m
OLEG INSEC#OLEG
Sejuani · Jungle
5 / 0 / 8
44.8% KP
10,531
12.7% share
9,854g
152 CS · 6.5/m
Enrico Kanciano#420
Cassiopeia · Mid
2 / 2 / 3
17.2% KP
14,291
17.3% share
8,332g
154 CS · 6.6/m
Mumei Kaneshige#ランク1
Aphelios · ADC
21 / 0 / 5
89.7% KP
34,800
42.1% share
18,335g
282 CS · 12.1/m
mog supp#MOG
Thresh · Support
1 / 0 / 24
86.2% KP
7,835
9.5% share
8,321g
22 CS · 0.9/m
Red side
DefeatRabble Arouser#EUW
Camille · Top
8 / 4 / 0
80% KP
20,513
31.1% share
10,168g
166 CS · 7.1/m
amikesiknemmulik#futom
Shaco · Jungle
0 / 5 / 2
20% KP
12,970
19.7% share
8,063g
170 CS · 7.3/m
ObiDagsYTB#EUW
Ryze · Mid
2 / 3 / 0
20% KP
15,569
23.6% share
9,168g
214 CS · 9.1/m
Jezu#KR01
Jinx · ADC
0 / 10 / 0
0% KP
13,202
20% share
7,995g
163 CS · 7/m
noobsuppp#noob
Milio · Support
0 / 7 / 1
10% KP
3,636
5.5% share
5,442g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
