Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 10 days ago
10 / 2 / 11
K / D / A
44.7%
Kill participation
1,043.3
Damage / min
15,855g
597.9 gold / min
23
2 placed · 6 cleared
238
9 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv Rasadurai#TTV
Singed · Top
2 / 6 / 2
17.4% KP
9,995
10.5% share
9,200g
234 CS · 8.8/m
Zhou Yang Kobs#VEN1
Lee Sin · Jungle
7 / 12 / 4
47.8% KP
18,047
18.9% share
12,397g
152 CS · 5.7/m
Toffe#ren
Yone · Mid
5 / 8 / 6
47.8% KP
19,926
20.9% share
11,541g
229 CS · 8.6/m
Akanania#1213
Jhin · ADC
1 / 9 / 12
56.5% KP
18,097
18.9% share
10,772g
196 CS · 7.4/m
Sorcerer#Mage
Karthus · Support
8 / 12 / 9
73.9% KP
29,499
30.9% share
9,793g
57 CS · 2.1/m
Red side
VictorySMRADOCH ROBO#EUW
Rumble · Top
7 / 2 / 10
36.2% KP
15,819
14.8% share
12,774g
209 CS · 7.9/m
Rabble Arouser#EUW
Talon · Jungle
10 / 2 / 11
44.7% KP
27,665
25.8% share
15,855g
238 CS · 9/m
kocham azje#caro
Locke · Mid
14 / 5 / 5
40.4% KP
20,113
18.8% share
14,185g
182 CS · 6.9/m
Strode#1508
Zeri · ADC
13 / 3 / 11
51.1% KP
35,006
32.7% share
18,882g
291 CS · 11/m
I Choose You#Day
Pyke · Support
3 / 11 / 13
34% KP
8,565
8% share
10,568g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
