Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lillia
Defeat
Ranked Solo/Duo · 8 days ago
6 / 7 / 14
K / D / A
57.1%
Kill participation
1,553.1
Damage / min
15,459g
481.3 gold / min
29
5 placed · 4 cleared
245
7.6 CS / min
Objective control
1
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHOMEOFFICEABUSER#69420
Jayce · Top
16 / 4 / 12
63.6% KP
46,235
28.2% share
18,459g
284 CS · 8.8/m
Buggy2v9#EUW
Shaco · Jungle
12 / 6 / 9
47.7% KP
31,991
19.5% share
14,548g
162 CS · 5/m
TECHNOPHOBEEEEEE#AHHHH
Zac · Mid
8 / 8 / 16
54.5% KP
41,247
25.2% share
16,189g
217 CS · 6.8/m
HARPOON#goat
Ashe · ADC
1 / 3 / 18
43.2% KP
29,782
18.2% share
15,114g
277 CS · 8.6/m
TTV reneredo#GiG
Pyke · Support
7 / 14 / 7
31.8% KP
14,720
9% share
10,131g
20 CS · 0.6/m
Red side
Defeatskygge kriger#EUV
Kennen · Top
7 / 7 / 1
22.9% KP
17,740
12.6% share
15,282g
281 CS · 8.7/m
Rabble Arouser#EUW
Lillia · Jungle
6 / 7 / 14
57.1% KP
49,880
35.5% share
15,459g
245 CS · 7.6/m
TsBlackii#KR2
Katarina · Mid
10 / 11 / 7
48.6% KP
34,063
24.2% share
11,848g
175 CS · 5.4/m
Scorth#EUW
Aphelios · ADC
11 / 8 / 3
40% KP
32,010
22.8% share
15,102g
270 CS · 8.4/m
HensterSpenster#9622
Milio · Support
1 / 11 / 24
71.4% KP
7,004
5% share
9,559g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
