Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 8 days ago
17 / 4 / 9
K / D / A
68.4%
Kill participation
1,119.7
Damage / min
20,753g
584.6 gold / min
38
3 placed · 10 cleared
280
7.9 CS / min
Objective control
3
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRoyal Dr#786
Yorick · Top
4 / 5 / 9
48.1% KP
26,708
23.5% share
16,221g
334 CS · 9.4/m
SINJA#JANIS
Lee Sin · Jungle
12 / 8 / 6
66.7% KP
24,484
21.5% share
16,344g
182 CS · 5.1/m
ocsaV#EUW
Ryze · Mid
6 / 6 / 6
44.4% KP
31,004
27.2% share
16,056g
331 CS · 9.3/m
Scorth#EUW
Kalista · ADC
4 / 7 / 11
55.6% KP
22,356
19.6% share
17,387g
329 CS · 9.3/m
HONEY BADGER#LIVID
Nautilus · Support
1 / 12 / 12
48.1% KP
9,282
8.2% share
9,223g
21 CS · 0.6/m
Red side
Victory百折不挠#QSH
Gragas · Top
5 / 6 / 6
28.9% KP
30,669
20.4% share
17,918g
388 CS · 10.9/m
Rabble Arouser#EUW
Qiyana · Jungle
17 / 4 / 9
68.4% KP
39,748
26.5% share
20,753g
280 CS · 7.9/m
betrayal#034
Yone · Mid
8 / 5 / 13
55.3% KP
41,138
27.4% share
18,376g
356 CS · 10/m
Abner#EUW0
Caitlyn · ADC
6 / 8 / 12
47.4% KP
25,069
16.7% share
18,346g
306 CS · 8.6/m
Ox Naïm#noob
Bard · Support
2 / 4 / 28
78.9% KP
13,633
9.1% share
11,379g
40 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
