Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 7 days ago
17 / 3 / 1
K / D / A
54.5%
Kill participation
1,030.4
Damage / min
17,158g
710.5 gold / min
22
1 placed · 7 cleared
242
10 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSeRiN1#EUW
Corki · Top
5 / 7 / 4
52.9% KP
25,427
31.2% share
11,054g
232 CS · 9.6/m
S16 CIRCUS OWNER#RESET
Kayn · Jungle
6 / 5 / 2
47.1% KP
12,464
15.3% share
12,007g
156 CS · 6.5/m
Dezton#00000
Kassadin · Mid
2 / 5 / 3
29.4% KP
21,390
26.2% share
7,862g
164 CS · 6.8/m
alix de souza#1453
Ezreal · ADC
2 / 8 / 1
17.6% KP
10,028
12.3% share
9,583g
186 CS · 7.7/m
TwTv Lathyrus#EUW01
Bard · Support
2 / 8 / 9
64.7% KP
12,224
15% share
7,898g
11 CS · 0.5/m
Red side
Victorytwtv NetakEUW#kick
Nasus · Top
0 / 7 / 6
18.2% KP
15,008
16% share
7,994g
129 CS · 5.3/m
Rabble Arouser#EUW
Talon · Jungle
17 / 3 / 1
54.5% KP
24,883
26.6% share
17,158g
242 CS · 10/m
ttv ronaldoo#back
Vladimir · Mid
3 / 1 / 8
33.3% KP
20,795
22.2% share
10,865g
215 CS · 8.9/m
zwaker#T1WIN
Mel · ADC
12 / 4 / 2
42.4% KP
24,379
26% share
13,632g
225 CS · 9.3/m
Autumn Leaf#Seal
Karma · Support
1 / 2 / 16
51.5% KP
8,545
9.1% share
8,305g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
