Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 5 days ago
14 / 5 / 10
K / D / A
63.2%
Kill participation
974.6
Damage / min
18,423g
491.9 gold / min
38
4 placed · 10 cleared
274
7.3 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPedro Porro#Pimen
Sett · Top
4 / 14 / 7
28.9% KP
26,218
18% share
13,775g
240 CS · 6.4/m
Rabble Arouser#EUW
Talon · Jungle
14 / 5 / 10
63.2% KP
36,499
25% share
18,423g
274 CS · 7.3/m
Mysterias#EUW
Syndra · Mid
12 / 4 / 12
63.2% KP
41,437
28.4% share
18,093g
327 CS · 8.7/m
PCS Moule frite#MIAM
Vel'Koz · ADC
5 / 7 / 17
57.9% KP
28,333
19.4% share
16,378g
311 CS · 8.3/m
noobsuppp#noob
Bard · Support
3 / 4 / 27
78.9% KP
13,529
9.3% share
11,212g
23 CS · 0.6/m
Red side
VictoryGon Freecss#RRRRR
Cassiopeia · Top
10 / 10 / 5
44.1% KP
43,062
28.6% share
17,229g
324 CS · 8.7/m
OLEG INSEC#OLEG
Jarvan IV · Jungle
4 / 6 / 18
64.7% KP
23,197
15.4% share
17,096g
267 CS · 7.1/m
MagiFelix5#EUW
Ekko · Mid
12 / 2 / 5
50% KP
35,982
23.9% share
18,793g
289 CS · 7.7/m
sajator21#zubri
Kai'Sa · ADC
8 / 8 / 9
50% KP
38,058
25.3% share
17,854g
284 CS · 7.6/m
Piero#1323
Nautilus · Support
0 / 12 / 14
41.2% KP
10,021
6.7% share
10,085g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
