Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · Yesterday
17 / 5 / 8
K / D / A
69.4%
Kill participation
1,720.7
Damage / min
20,162g
547.1 gold / min
39
3 placed · 11 cleared
316
8.6 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLesbian princess#UwU
Singed · Top
5 / 8 / 5
29.4% KP
23,069
14.3% share
15,091g
333 CS · 9/m
4funacc#Vixen
Sylas · Jungle
5 / 11 / 6
32.4% KP
19,045
11.8% share
13,174g
197 CS · 5.3/m
JG top boy#lync1
Lucian · Mid
12 / 7 / 13
73.5% KP
47,243
29.2% share
20,968g
367 CS · 10/m
Hungry#444
Swain · ADC
2 / 5 / 16
52.9% KP
26,355
16.3% share
15,230g
276 CS · 7.5/m
Targamas#5555
Senna · Support
10 / 5 / 20
88.2% KP
45,952
28.4% share
17,341g
78 CS · 2.1/m
Red side
DefeatEdmond Dantès#01 10
Gnar · Top
11 / 3 / 3
38.9% KP
35,591
21.3% share
18,207g
351 CS · 9.5/m
Rabble Arouser#EUW
Talon · Jungle
17 / 5 / 8
69.4% KP
63,406
38% share
20,162g
316 CS · 8.6/m
TWTV Peng04#Hanni
Ahri · Mid
6 / 8 / 8
38.9% KP
40,949
24.5% share
14,348g
239 CS · 6.5/m
RAIKO KATA KING#KATA
Sivir · ADC
0 / 10 / 6
16.7% KP
14,800
8.9% share
13,650g
270 CS · 7.3/m
140 6#2027
Rell · Support
2 / 8 / 26
77.8% KP
12,082
7.2% share
11,048g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
