Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 76 days ago
1 / 5 / 4
K / D / A
33.3%
Kill participation
224.5
Damage / min
6,755g
246.5 gold / min
97
41 placed · 9 cleared
38
1.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJimiDede#TR1
Ahri · Top
8 / 8 / 3
73.3% KP
30,292
42.3% share
11,926g
184 CS · 6.7/m
garou lol#wuju
Bel'Veth · Jungle
0 / 8 / 2
13.3% KP
5,238
7.3% share
9,203g
181 CS · 6.6/m
Eternity#B473
Akshan · Mid
4 / 8 / 4
53.3% KP
18,304
25.6% share
11,111g
205 CS · 7.5/m
gokay#GKY
Riven · ADC
2 / 6 / 2
26.7% KP
11,570
16.2% share
10,311g
211 CS · 7.7/m
Rakan God#Rakan
Rakan · Support
1 / 5 / 4
33.3% KP
6,151
8.6% share
6,755g
38 CS · 1.4/m
Red side
VictoryJohnathan Wick x#5165
Yone · Top
10 / 4 / 5
42.9% KP
22,261
25% share
14,232g
214 CS · 7.8/m
miyosi#807
Viego · Jungle
9 / 3 / 12
60% KP
15,142
17% share
13,721g
217 CS · 7.9/m
saian sakulta#6 9
Sylas · Mid
11 / 2 / 11
62.9% KP
27,905
31.3% share
13,365g
207 CS · 7.6/m
eternall#9999
Syndra · ADC
4 / 3 / 12
45.7% KP
19,811
22.2% share
13,172g
218 CS · 8/m
疾風の侍#2230
Karma · Support
1 / 3 / 19
57.1% KP
4,059
4.6% share
8,173g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
