Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 76 days ago
1 / 3 / 21
K / D / A
56.4%
Kill participation
199.9
Damage / min
8,559g
337.4 gold / min
94
40 placed · 10 cleared
27
1.1 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMikail#8147
Kalista · Top
3 / 5 / 7
25.6% KP
15,289
16.1% share
11,351g
197 CS · 7.8/m
Styks#xxxx
Graves · Jungle
7 / 2 / 8
38.5% KP
15,617
16.5% share
12,611g
225 CS · 8.9/m
adventure time#1397
Locke · Mid
23 / 1 / 5
71.8% KP
44,618
47% share
15,378g
190 CS · 7.5/m
Yeat#XDX12
Kai'Sa · ADC
5 / 3 / 5
25.6% KP
14,270
15% share
11,461g
201 CS · 7.9/m
Rakan God#Rakan
Rakan · Support
1 / 3 / 21
56.4% KP
5,071
5.3% share
8,559g
27 CS · 1.1/m
Red side
DefeatTM Opera O#sewer
Malphite · Top
4 / 5 / 3
50% KP
13,154
22.6% share
9,215g
164 CS · 6.5/m
AntiyorX#TR1
Lee Sin · Jungle
2 / 11 / 1
21.4% KP
8,346
14.4% share
8,506g
163 CS · 6.4/m
JimiDede#TR1
Lux · Mid
1 / 9 / 7
57.1% KP
14,937
25.7% share
9,193g
185 CS · 7.3/m
KingAce#TR1
Caitlyn · ADC
5 / 5 / 3
57.1% KP
14,848
25.5% share
12,654g
239 CS · 9.4/m
imagine a legend#00100
Thresh · Support
2 / 9 / 8
71.4% KP
6,855
11.8% share
7,532g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
