Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 76 days ago
2 / 5 / 12
K / D / A
51.9%
Kill participation
211.8
Damage / min
9,146g
272.5 gold / min
121
55 placed · 12 cleared
43
1.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsakinoyuncu123#TR123
Urgot · Top
10 / 8 / 2
44.4% KP
42,923
34.4% share
14,249g
226 CS · 6.7/m
novart#1337
Graves · Jungle
3 / 7 / 6
33.3% KP
17,102
13.7% share
13,818g
275 CS · 8.2/m
1deal#3123
Akshan · Mid
10 / 9 / 5
55.6% KP
36,180
29% share
14,395g
218 CS · 6.5/m
Floch Forster#104
Kai'Sa · ADC
2 / 9 / 5
25.9% KP
21,566
17.3% share
12,060g
247 CS · 7.4/m
Rakan God#Rakan
Rakan · Support
2 / 5 / 12
51.9% KP
7,108
5.7% share
9,146g
43 CS · 1.3/m
Red side
VictorySolarcix#REAL
Aatrox · Top
7 / 12 / 6
34.2% KP
25,785
19.7% share
13,946g
217 CS · 6.5/m
descon#XDD
Talon · Jungle
5 / 2 / 10
39.5% KP
32,136
24.6% share
17,825g
299 CS · 8.9/m
stranded#321
Akali · Mid
13 / 5 / 4
44.7% KP
31,547
24.1% share
18,136g
273 CS · 8.1/m
ZZZZZnnnn#TR1
Mel · ADC
8 / 4 / 8
42.1% KP
27,377
20.9% share
16,380g
285 CS · 8.5/m
Zevorise#Vise
Seraphine · Support
5 / 4 / 19
63.2% KP
13,919
10.6% share
12,209g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
