Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 75 days ago
0 / 5 / 10
K / D / A
62.5%
Kill participation
229.9
Damage / min
6,790g
250.1 gold / min
72
29 placed · 4 cleared
20
0.7 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBW NomNom#SSS
Nasus · Top
1 / 4 / 4
31.3% KP
23,736
31.5% share
8,430g
165 CS · 6.1/m
zanckrow4#TR1
Bel'Veth · Jungle
10 / 9 / 2
75% KP
15,897
21.1% share
14,220g
185 CS · 6.8/m
Eyvallahsız#0000
Malphite · Mid
3 / 9 / 6
56.3% KP
14,036
18.6% share
10,387g
193 CS · 7.1/m
barnabas collins#say10
Mel · ADC
2 / 8 / 4
37.5% KP
15,531
20.6% share
9,405g
185 CS · 6.8/m
Rakan God#Rakan
Rakan · Support
0 / 5 / 10
62.5% KP
6,243
8.3% share
6,790g
20 CS · 0.7/m
Red side
VictoryXXlasse#TR17
Cho'Gath · Top
9 / 3 / 6
42.9% KP
40,268
34.3% share
15,490g
273 CS · 10.1/m
Thetric#TR1
Nunu & Willump · Jungle
4 / 7 / 13
48.6% KP
11,157
9.5% share
11,702g
177 CS · 6.5/m
neyse#TrTr1
Zed · Mid
9 / 4 / 5
40% KP
20,543
17.5% share
12,411g
217 CS · 8/m
Haluk Levent#XXX
Syndra · ADC
13 / 1 / 8
60% KP
38,246
32.5% share
18,951g
264 CS · 9.7/m
DOMIDOMIDOMIDOMI#DXMI
Blitzcrank · Support
0 / 2 / 16
45.7% KP
7,340
6.2% share
7,706g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
