Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 75 days ago
1 / 5 / 20
K / D / A
50%
Kill participation
322.1
Damage / min
8,702g
293.3 gold / min
116
48 placed · 8 cleared
24
0.8 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMF ÁweShøck#sage
Annie · Top
2 / 9 / 10
54.5% KP
17,342
21.2% share
9,300g
122 CS · 4.1/m
Hi Im ByKinqest#TR1
Jax · Jungle
4 / 6 / 5
40.9% KP
13,163
16.1% share
12,577g
201 CS · 6.8/m
Crabbbq#TR1
Yone · Mid
4 / 15 / 3
31.8% KP
17,916
21.9% share
11,128g
225 CS · 7.6/m
Software1#CLEAN
Lucian · ADC
10 / 5 / 8
81.8% KP
26,204
32% share
16,725g
292 CS · 9.8/m
Barkın xcx#arl
Karma · Support
2 / 7 / 15
77.3% KP
7,323
8.9% share
9,528g
34 CS · 1.1/m
Red side
Victoryall are damned#young
Zed · Top
12 / 5 / 6
42.9% KP
38,848
30.5% share
17,140g
232 CS · 7.8/m
webbly#CR7
Viego · Jungle
17 / 3 / 5
52.4% KP
27,314
21.4% share
18,683g
297 CS · 10/m
Chantrea#ギャル
Lux · Mid
10 / 1 / 15
59.5% KP
36,181
28.4% share
14,452g
256 CS · 8.6/m
Tumble#king
Yasuo · ADC
2 / 8 / 11
31% KP
15,519
12.2% share
12,380g
194 CS · 6.5/m
Rakan God#Rakan
Rakan · Support
1 / 5 / 20
50% KP
9,556
7.5% share
8,702g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
