Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 75 days ago
0 / 4 / 19
K / D / A
52.8%
Kill participation
270.6
Damage / min
7,950g
363.6 gold / min
74
30 placed · 7 cleared
24
1.1 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryErsiNRZ#1907
Zaahen · Top
5 / 5 / 6
30.6% KP
10,922
14.2% share
9,570g
166 CS · 7.6/m
46 cm biceps#Lym
Viego · Jungle
14 / 1 / 6
55.6% KP
23,938
31.1% share
13,637g
172 CS · 7.9/m
amaze amaze#123
Kassadin · Mid
7 / 1 / 2
25% KP
15,738
20.4% share
11,060g
187 CS · 8.6/m
impty#999
Draven · ADC
10 / 4 / 3
36.1% KP
20,510
26.6% share
13,986g
217 CS · 9.9/m
Rakan God#Rakan
Rakan · Support
0 / 4 / 19
52.8% KP
5,918
7.7% share
7,950g
24 CS · 1.1/m
Red side
DefeatHarakiri#capon
Urgot · Top
2 / 9 / 1
20% KP
11,007
17.4% share
6,402g
124 CS · 5.7/m
Phobie#Kid
Talon · Jungle
3 / 8 / 3
40% KP
11,811
18.7% share
8,433g
135 CS · 6.2/m
hells kitchen 1#TR1
Lux · Mid
2 / 4 / 3
33.3% KP
19,383
30.7% share
8,507g
190 CS · 8.7/m
Reantu#wpgg
Kai'Sa · ADC
7 / 6 / 2
60% KP
17,662
27.9% share
11,554g
179 CS · 8.2/m
easy lover#sole
Soraka · Support
1 / 9 / 4
33.3% KP
3,371
5.3% share
5,361g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
