Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 75 days ago
0 / 5 / 7
K / D / A
58.3%
Kill participation
196.9
Damage / min
5,758g
248.5 gold / min
70
27 placed · 5 cleared
26
1.1 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySABUNUM DUSTU#TR2
Fiora · Top
8 / 3 / 8
39% KP
28,125
25.1% share
11,340g
168 CS · 7.3/m
46 cm biceps#Lym
Viego · Jungle
15 / 4 / 13
68.3% KP
31,788
28.4% share
13,717g
149 CS · 6.4/m
Luna#Miwi
Lissandra · Mid
10 / 1 / 7
41.5% KP
22,682
20.3% share
11,862g
196 CS · 8.5/m
Kiruen#FuN
Ekko · ADC
2 / 2 / 6
19.5% KP
11,705
10.5% share
9,980g
188 CS · 8.1/m
zeze#typsh
Camille · Support
6 / 2 / 18
58.5% KP
17,571
15.7% share
8,525g
19 CS · 0.8/m
Red side
DefeatFemTwinkIRL#slay
Aurora · Top
2 / 10 / 0
16.7% KP
16,169
23.4% share
7,683g
150 CS · 6.5/m
HeadBangner#TR1
Hecarim · Jungle
2 / 9 / 4
50% KP
12,102
17.5% share
9,805g
172 CS · 7.4/m
Sam Winchester#0180
Anivia · Mid
4 / 8 / 5
75% KP
19,789
28.7% share
9,879g
171 CS · 7.4/m
KADİR AZAD#TR1
Kled · ADC
4 / 9 / 3
58.3% KP
16,431
23.8% share
11,054g
167 CS · 7.2/m
Rakan God#Rakan
Rakan · Support
0 / 5 / 7
58.3% KP
4,562
6.6% share
5,758g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
