Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 74 days ago
0 / 7 / 16
K / D / A
64%
Kill participation
331.7
Damage / min
6,783g
254.8 gold / min
89
34 placed · 9 cleared
20
0.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSlizard#TR1
Darius · Top
4 / 10 / 9
52% KP
21,603
20.7% share
10,235g
201 CS · 7.6/m
Kuroikenshi#pref
Evelynn · Jungle
8 / 5 / 6
56% KP
16,608
15.9% share
11,290g
149 CS · 5.6/m
Turkish yasuo#010
Yasuo · Mid
5 / 5 / 10
60% KP
28,471
27.3% share
9,295g
190 CS · 7.1/m
Chantrea#ギャル
Mel · ADC
8 / 8 / 4
48% KP
28,679
27.5% share
11,790g
194 CS · 7.3/m
Rakan God#Rakan
Rakan · Support
0 / 7 / 16
64% KP
8,830
8.5% share
6,783g
20 CS · 0.8/m
Red side
VictoryLevo#rivv
Riven · Top
8 / 5 / 5
37.1% KP
22,294
20.9% share
13,191g
183 CS · 6.9/m
clark kent#berke
Diana · Jungle
13 / 5 / 7
57.1% KP
19,257
18.1% share
13,968g
183 CS · 6.9/m
GÜNDE4POSTA#tomi
Zed · Mid
6 / 6 / 7
37.1% KP
25,219
23.7% share
13,724g
221 CS · 8.3/m
JadGo#TR1
Vladimir · ADC
6 / 2 / 9
42.9% KP
24,929
23.4% share
14,564g
236 CS · 8.9/m
LS Cihan#TR1
Tahm Kench · Support
2 / 7 / 11
37.1% KP
14,740
13.8% share
8,208g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
