Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 74 days ago
0 / 5 / 16
K / D / A
64%
Kill participation
154.5
Damage / min
8,642g
259 gold / min
116
47 placed · 10 cleared
39
1.2 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGracie Abrams#ALIS
Akali · Top
14 / 3 / 4
43.9% KP
32,129
18.4% share
13,945g
203 CS · 6.1/m
Dumbell Row#666
Lee Sin · Jungle
8 / 6 / 15
56.1% KP
32,665
18.8% share
14,844g
223 CS · 6.7/m
sunfyrhe#186
Syndra · Mid
13 / 6 / 13
63.4% KP
60,676
34.8% share
19,551g
298 CS · 8.9/m
xCOLORSAFTERDARK#LW1
Lucian · ADC
6 / 6 / 11
41.5% KP
40,977
23.5% share
15,198g
252 CS · 7.6/m
freaky nikki#yymb
Yuumi · Support
0 / 4 / 19
46.3% KP
7,714
4.4% share
8,600g
11 CS · 0.3/m
Red side
DefeatRheii#2905
Sion · Top
0 / 10 / 7
28% KP
22,214
20.4% share
12,704g
251 CS · 7.5/m
stylebender#9999
Naafiri · Jungle
12 / 11 / 7
76% KP
32,543
30% share
15,163g
208 CS · 6.2/m
Ateriks#318
Orianna · Mid
6 / 10 / 7
52% KP
26,485
24.4% share
12,766g
234 CS · 7/m
sthrichowq#xaxax
Cassiopeia · ADC
7 / 5 / 8
60% KP
22,238
20.5% share
15,261g
249 CS · 7.5/m
Rakan God#Rakan
Rakan · Support
0 / 5 / 16
64% KP
5,156
4.7% share
8,642g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
