Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 74 days ago
0 / 7 / 11
K / D / A
44%
Kill participation
195.3
Damage / min
7,547g
265 gold / min
92
32 placed · 5 cleared
28
1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlil uzi vertigo#ゼイネプ
Ambessa · Top
7 / 4 / 6
52% KP
20,283
20.7% share
11,818g
173 CS · 6.1/m
Saméskies#2406
Diana · Jungle
8 / 8 / 9
68% KP
24,058
24.6% share
14,969g
254 CS · 8.9/m
Seojed#4573
Viktor · Mid
3 / 6 / 4
28% KP
19,884
20.3% share
11,118g
257 CS · 9/m
Relax Darling#3344
Kalista · ADC
7 / 7 / 4
44% KP
28,057
28.7% share
14,224g
246 CS · 8.6/m
Rakan God#Rakan
Rakan · Support
0 / 7 / 11
44% KP
5,564
5.7% share
7,547g
28 CS · 1/m
Red side
VictoryFS NatsuDragneel#TR1
Vayne · Top
8 / 6 / 2
31.3% KP
26,154
25.7% share
13,328g
227 CS · 8/m
Karaknight#ANKA
Zac · Jungle
4 / 6 / 10
43.8% KP
9,302
9.1% share
11,721g
166 CS · 5.8/m
Geneli Siliyorum#ooööo
Kog'Maw · Mid
10 / 3 / 4
43.8% KP
31,238
30.7% share
13,655g
230 CS · 8.1/m
Барвун#RU2
Ezreal · ADC
8 / 4 / 6
43.8% KP
26,535
26.1% share
15,585g
267 CS · 9.4/m
Febulayzır#TR1
Thresh · Support
2 / 6 / 16
56.3% KP
8,600
8.4% share
9,582g
43 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
