Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 73 days ago
5 / 4 / 4
K / D / A
34.6%
Kill participation
200.4
Damage / min
7,941g
309.2 gold / min
71
35 placed · 5 cleared
27
1.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsakinoyuncu123#TR123
Urgot · Top
8 / 8 / 1
34.6% KP
21,620
29.6% share
10,820g
172 CS · 6.7/m
Mighty Mouse#1403
Zac · Jungle
4 / 5 / 5
34.6% KP
11,236
15.4% share
9,539g
152 CS · 5.9/m
high tier normie#HTN34
LeBlanc · Mid
7 / 6 / 2
34.6% KP
20,625
28.2% share
10,438g
180 CS · 7/m
ad öğreniyom#3131
Aphelios · ADC
2 / 12 / 6
30.8% KP
14,386
19.7% share
9,965g
159 CS · 6.2/m
Rakan God#Rakan
Rakan · Support
5 / 4 / 4
34.6% KP
5,148
7.1% share
7,941g
27 CS · 1.1/m
Red side
VictoryNekkinarle#TR1
Gangplank · Top
3 / 8 / 5
22.9% KP
23,910
21.3% share
13,824g
218 CS · 8.5/m
Mrb Ben Cooput#GOAT
Locke · Jungle
17 / 2 / 7
68.6% KP
26,605
23.7% share
15,900g
219 CS · 8.5/m
Memati#SFK
Syndra · Mid
2 / 6 / 10
34.3% KP
20,398
18.2% share
11,916g
219 CS · 8.5/m
mid samira#mid
Samira · ADC
8 / 6 / 8
45.7% KP
32,041
28.5% share
13,656g
204 CS · 7.9/m
nbe#TR1
Rell · Support
5 / 5 / 16
60% KP
9,416
8.4% share
9,508g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
