Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 73 days ago
0 / 4 / 24
K / D / A
63.2%
Kill participation
192.3
Damage / min
8,149g
344.6 gold / min
75
34 placed · 1 cleared
14
0.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBW NomNom#SSS
Darius · Top
7 / 3 / 1
42.1% KP
16,741
19.9% share
10,737g
180 CS · 7.6/m
Korna Selektör#Korna
Briar · Jungle
8 / 4 / 2
52.6% KP
24,435
29% share
11,280g
164 CS · 6.9/m
BronZWind1#TR1
Kassadin · Mid
2 / 6 / 1
15.8% KP
19,970
23.7% share
8,924g
224 CS · 9.5/m
ivan karamazov#366
Aphelios · ADC
1 / 13 / 5
31.6% KP
9,852
11.7% share
7,670g
149 CS · 6.3/m
Lunce#2505
Camille · Support
1 / 12 / 6
36.8% KP
13,177
15.7% share
6,282g
30 CS · 1.3/m
Red side
VictoryFloch Forster#104
Dr. Mundo · Top
0 / 3 / 2
5.3% KP
11,935
12% share
9,579g
232 CS · 9.8/m
çay banaaa#TR1
Rengar · Jungle
8 / 6 / 3
28.9% KP
17,167
17.2% share
10,155g
151 CS · 6.4/m
Zehir0180#TR1
Ekko · Mid
8 / 3 / 5
34.2% KP
22,092
22.1% share
10,780g
175 CS · 7.4/m
Leansy#TR2
Tristana · ADC
22 / 3 / 7
76.3% KP
44,080
44.2% share
18,587g
246 CS · 10.4/m
Rakan God#Rakan
Rakan · Support
0 / 4 / 24
63.2% KP
4,549
4.6% share
8,149g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
