Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 73 days ago
0 / 11 / 36
K / D / A
78.3%
Kill participation
248.3
Damage / min
11,034g
288.3 gold / min
148
70 placed · 12 cleared
37
1 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDOMİNASYON31#TR2
Sylas · Top
11 / 13 / 15
54.2% KP
43,429
23.7% share
14,496g
184 CS · 4.8/m
i will cherish u#4GET十
Talon · Jungle
16 / 8 / 11
56.3% KP
47,174
25.7% share
20,199g
337 CS · 8.8/m
gd7#0000
Yasuo · Mid
9 / 10 / 14
47.9% KP
34,414
18.8% share
17,686g
279 CS · 7.3/m
fallen one#wish
Syndra · ADC
8 / 8 / 15
47.9% KP
41,621
22.7% share
16,928g
254 CS · 6.6/m
모카가 돌아왔다#EUW7
Nautilus · Support
4 / 8 / 27
64.6% KP
16,794
9.2% share
12,324g
33 CS · 0.9/m
Red side
Victoryhigh tier normie#HTN34
Pantheon · Top
9 / 12 / 17
56.5% KP
48,533
27.5% share
15,889g
239 CS · 6.2/m
ehuz#xxx
Hecarim · Jungle
15 / 9 / 18
71.7% KP
45,030
25.6% share
21,103g
280 CS · 7.3/m
Former NPC#HMARY
Ahri · Mid
11 / 8 / 17
60.9% KP
39,456
22.4% share
18,451g
315 CS · 8.2/m
narcisista#xyz
Kai'Sa · ADC
11 / 8 / 16
58.7% KP
33,671
19.1% share
19,527g
259 CS · 6.8/m
Rakan God#Rakan
Rakan · Support
0 / 11 / 36
78.3% KP
9,500
5.4% share
11,034g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
