Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 73 days ago
4 / 3 / 11
K / D / A
45.5%
Kill participation
523.6
Damage / min
9,482g
373.6 gold / min
21
13 placed · 3 cleared
175
6.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatöIümakinesi#ı ile
Gnar · Top
4 / 6 / 2
33.3% KP
22,268
27.9% share
10,439g
212 CS · 8.4/m
yigit3460#3460
Qiyana · Jungle
5 / 7 / 6
61.1% KP
16,892
21.2% share
10,909g
187 CS · 7.4/m
chauklett#TR1
Mel · Mid
4 / 4 / 3
38.9% KP
14,627
18.3% share
10,663g
222 CS · 8.7/m
tune#roe
Lux · ADC
4 / 9 / 4
44.4% KP
18,966
23.8% share
9,636g
172 CS · 6.8/m
Evrîfæssâ#TR2
Leona · Support
1 / 7 / 8
50% KP
7,067
8.9% share
6,604g
30 CS · 1.2/m
Red side
Victorypuerdives#yln
Warwick · Top
9 / 2 / 5
42.4% KP
22,079
24.2% share
10,481g
137 CS · 5.4/m
HeadBangner#TR1
Hecarim · Jungle
10 / 2 / 6
48.5% KP
22,894
25.1% share
13,754g
240 CS · 9.5/m
Rakan God#Rakan
Karma · Mid
4 / 3 / 11
45.5% KP
13,291
14.6% share
9,482g
175 CS · 6.9/m
sdfsfdsfsdfsdfds#sdfsf
Swain · ADC
5 / 3 / 11
48.5% KP
19,348
21.2% share
12,476g
197 CS · 7.8/m
CrossinOver#TR1
Pantheon · Support
5 / 8 / 11
48.5% KP
13,522
14.8% share
8,707g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
