Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 73 days ago
2 / 3 / 14
K / D / A
48.5%
Kill participation
188.6
Damage / min
6,925g
335.1 gold / min
58
17 placed · 11 cleared
29
1.4 CS / min
Objective control
0
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKiruen#FuN
Ekko · Top
11 / 1 / 6
51.5% KP
21,796
28.9% share
11,115g
167 CS · 8.1/m
Nazo#TR30
Qiyana · Jungle
5 / 1 / 12
51.5% KP
15,505
20.5% share
10,448g
164 CS · 7.9/m
Misantropy#JSTR
Irelia · Mid
9 / 4 / 4
39.4% KP
19,314
25.6% share
11,697g
200 CS · 9.7/m
denial#xxxxx
Vladimir · ADC
6 / 0 / 8
42.4% KP
14,941
19.8% share
11,151g
187 CS · 9/m
Rakan God#Rakan
Rakan · Support
2 / 3 / 14
48.5% KP
3,898
5.2% share
6,925g
29 CS · 1.4/m
Red side
Defeattf2prosu#tf2
Volibear · Top
1 / 8 / 0
11.1% KP
9,577
17.3% share
7,645g
159 CS · 7.7/m
Korna Selektör#Korna
Briar · Jungle
1 / 5 / 4
55.6% KP
9,512
17.2% share
7,433g
135 CS · 6.5/m
Former NPC#HMARY
Ryze · Mid
2 / 7 / 4
66.7% KP
14,725
26.7% share
8,185g
169 CS · 8.2/m
kimmiş lan onlar#TR1
Kai'Sa · ADC
4 / 8 / 2
66.7% KP
16,974
30.7% share
8,762g
163 CS · 7.9/m
chinatsu#0309
Yuumi · Support
1 / 5 / 5
66.7% KP
4,439
8% share
5,187g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
