Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 73 days ago
0 / 5 / 21
K / D / A
60%
Kill participation
177.5
Damage / min
8,309g
282.5 gold / min
102
48 placed · 6 cleared
34
1.2 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJimiDede#TR1
Malphite · Top
7 / 9 / 13
57.1% KP
26,083
25.6% share
10,761g
143 CS · 4.9/m
Seojed#4573
Naafiri · Jungle
10 / 6 / 14
68.6% KP
23,206
22.7% share
15,824g
225 CS · 7.6/m
Slim#2435
Gwen · Mid
8 / 14 / 13
60% KP
24,600
24.1% share
12,256g
167 CS · 5.7/m
sdfsfdsfsdfsdfds#sdfsf
Samira · ADC
10 / 8 / 6
45.7% KP
22,958
22.5% share
15,442g
208 CS · 7.1/m
Rakan God#Rakan
Rakan · Support
0 / 5 / 21
60% KP
5,222
5.1% share
8,309g
34 CS · 1.2/m
Red side
VictoryAsimo#TR5
Olaf · Top
7 / 7 / 9
38.1% KP
22,805
19% share
12,819g
217 CS · 7.4/m
bitter pain#pain
Briar · Jungle
12 / 10 / 15
64.3% KP
26,509
22.1% share
15,327g
195 CS · 6.6/m
Memati#SFK
Annie · Mid
8 / 10 / 20
66.7% KP
28,121
23.4% share
12,458g
170 CS · 5.8/m
biney#m0ser
Yasuo · ADC
10 / 5 / 13
54.8% KP
26,815
22.3% share
15,561g
255 CS · 8.7/m
Morganthe#TR1
Sona · Support
5 / 3 / 26
73.8% KP
15,960
13.3% share
10,579g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
