Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 72 days ago
4 / 4 / 17
K / D / A
77.8%
Kill participation
260
Damage / min
8,946g
333.6 gold / min
94
39 placed · 8 cleared
33
1.2 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJava#Tr2
Mordekaiser · Top
7 / 5 / 3
29.4% KP
15,021
14.3% share
11,065g
178 CS · 6.6/m
DOMIDOMIDOMIDOMI#DXMI
Rek'Sai · Jungle
2 / 5 / 8
29.4% KP
10,044
9.6% share
10,266g
172 CS · 6.4/m
1tr1day300lp#11111
LeBlanc · Mid
14 / 7 / 6
58.8% KP
34,825
33.1% share
13,375g
183 CS · 6.8/m
ATRUM#AIZEL
Jinx · ADC
8 / 4 / 6
41.2% KP
33,091
31.5% share
16,536g
303 CS · 11.3/m
Coverit#TOXIC
Karma · Support
3 / 6 / 17
58.8% KP
12,155
11.6% share
10,116g
20 CS · 0.7/m
Red side
Defeatlove chants#999
Caitlyn · Top
3 / 10 / 2
18.5% KP
13,090
13.5% share
10,295g
183 CS · 6.8/m
impty#999
Talon · Jungle
12 / 6 / 8
74.1% KP
30,641
31.5% share
16,270g
204 CS · 7.6/m
Former NPC#HMARY
Viktor · Mid
6 / 7 / 6
44.4% KP
30,051
30.9% share
11,331g
213 CS · 7.9/m
sdfsfdsfsdfsdfds#sdfsf
Swain · ADC
2 / 8 / 7
33.3% KP
16,406
16.9% share
10,465g
207 CS · 7.7/m
Rakan God#Rakan
Rakan · Support
4 / 4 / 17
77.8% KP
6,971
7.2% share
8,946g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
