Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 72 days ago
4 / 8 / 29
K / D / A
67.3%
Kill participation
358.4
Damage / min
11,690g
327.8 gold / min
130
53 placed · 11 cleared
39
1.1 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsarcasm#scare
Kled · Top
11 / 7 / 7
36.7% KP
32,074
21.3% share
19,515g
269 CS · 7.5/m
Noctiel#NOXIA
Ambessa · Jungle
14 / 8 / 14
57.1% KP
38,790
25.7% share
17,746g
262 CS · 7.3/m
Eternity#B473
Akshan · Mid
13 / 11 / 13
53.1% KP
36,389
24.2% share
16,064g
235 CS · 6.6/m
Nekkinarle#TR1
Cassiopeia · ADC
7 / 13 / 22
59.2% KP
25,794
17.1% share
14,588g
236 CS · 6.6/m
mid samira#mid
Nautilus · Support
4 / 10 / 25
59.2% KP
17,619
11.7% share
11,006g
42 CS · 1.2/m
Red side
Victoryprime bursaspor#xxx
Yasuo · Top
9 / 6 / 13
44.9% KP
33,545
17.5% share
17,225g
315 CS · 8.8/m
witwicky#tosik
Aatrox · Jungle
15 / 8 / 20
71.4% KP
46,830
24.5% share
20,225g
241 CS · 6.8/m
escanor#7xsin
Qiyana · Mid
9 / 9 / 16
51% KP
39,958
20.9% share
15,135g
224 CS · 6.3/m
Daeva#357
Karthus · ADC
12 / 18 / 13
51% KP
58,027
30.4% share
18,442g
248 CS · 7/m
Rakan God#Rakan
Rakan · Support
4 / 8 / 29
67.3% KP
12,784
6.7% share
11,690g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
