Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 72 days ago
3 / 7 / 9
K / D / A
57.1%
Kill participation
221.6
Damage / min
7,447g
292 gold / min
82
38 placed · 8 cleared
26
1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbilly#35s
Jax · Top
5 / 8 / 3
38.1% KP
16,981
21.4% share
10,164g
165 CS · 6.5/m
elveda deme bana#asla
Talon · Jungle
9 / 11 / 5
66.7% KP
23,678
29.9% share
12,291g
160 CS · 6.3/m
AFTER#KHAN
Vladimir · Mid
1 / 8 / 6
33.3% KP
14,503
18.3% share
7,645g
177 CS · 6.9/m
Zûser#TR1
Xerath · ADC
3 / 12 / 5
38.1% KP
18,438
23.3% share
8,324g
133 CS · 5.2/m
Rakan God#Rakan
Rakan · Support
3 / 7 / 9
57.1% KP
5,650
7.1% share
7,447g
26 CS · 1/m
Red side
VictoryTARDIS#1010
Jayce · Top
6 / 5 / 8
30.4% KP
20,614
17.6% share
10,938g
161 CS · 6.3/m
Muto#6123
Amumu · Jungle
2 / 4 / 10
26.1% KP
9,722
8.3% share
10,667g
186 CS · 7.3/m
selvisk#idgaf
Sylas · Mid
19 / 3 / 11
65.2% KP
46,833
40.1% share
14,928g
209 CS · 8.2/m
azimli sıçann#TR1
Twitch · ADC
15 / 2 / 8
50% KP
28,388
24.3% share
15,530g
182 CS · 7.1/m
im feeling horny#TR1
Pyke · Support
4 / 7 / 18
47.8% KP
11,358
9.7% share
10,378g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
