Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 72 days ago
6 / 3 / 23
K / D / A
70.7%
Kill participation
773.2
Damage / min
11,438g
397.2 gold / min
27
12 placed · 1 cleared
153
5.3 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLoki#0651
Darius · Top
13 / 7 / 0
41.9% KP
34,078
31.3% share
15,419g
231 CS · 8/m
Kürdoya Tekme#TR1
Kha'Zix · Jungle
7 / 8 / 4
35.5% KP
22,165
20.4% share
11,893g
182 CS · 6.3/m
TopeKsante#Sante
K'Sante · Mid
3 / 8 / 4
22.6% KP
10,626
9.8% share
9,264g
177 CS · 6.1/m
Ceku#4380
Ezreal · ADC
6 / 12 / 10
51.6% KP
33,150
30.4% share
11,773g
179 CS · 6.2/m
43508794327895r4#34958
Bard · Support
2 / 6 / 14
51.6% KP
8,883
8.2% share
8,359g
20 CS · 0.7/m
Red side
VictoryRanger#52192
Garen · Top
5 / 10 / 2
17.1% KP
13,271
9.9% share
10,871g
197 CS · 6.8/m
rahasya#swag
Lee Sin · Jungle
11 / 7 / 9
48.8% KP
31,771
23.6% share
14,418g
190 CS · 6.6/m
Rakan God#Rakan
Karma · Mid
6 / 3 / 23
70.7% KP
22,269
16.5% share
11,438g
153 CS · 5.3/m
xCOLORSAFTERDARK#LW1
Yunara · ADC
18 / 4 / 13
75.6% KP
60,220
44.7% share
19,150g
265 CS · 9.2/m
Bukroshee#A7X
Lulu · Support
1 / 7 / 23
58.5% KP
7,111
5.3% share
9,172g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
