Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 71 days ago
1 / 6 / 30
K / D / A
79.5%
Kill participation
240
Damage / min
9,528g
305.1 gold / min
109
39 placed · 6 cleared
29
0.9 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMighty Mouse#1403
Dr. Mundo · Top
11 / 7 / 16
69.2% KP
44,044
29.6% share
14,903g
191 CS · 6.1/m
çaykurkamelyaçay#kahve
Darius · Jungle
16 / 4 / 11
69.2% KP
29,767
20% share
15,957g
206 CS · 6.6/m
Nürtlere9Kefret#TÜRK
Zed · Mid
5 / 10 / 7
30.8% KP
27,538
18.5% share
12,915g
205 CS · 6.6/m
colepalmer#10200
Ziggs · ADC
6 / 6 / 25
79.5% KP
39,787
26.8% share
15,592g
239 CS · 7.7/m
Rakan God#Rakan
Rakan · Support
1 / 6 / 30
79.5% KP
7,495
5% share
9,528g
29 CS · 0.9/m
Red side
Defeatq cu#TR1
Aatrox · Top
3 / 10 / 3
18.2% KP
22,418
14.6% share
11,068g
224 CS · 7.2/m
Mrb Ben Cooput#GOAT
Locke · Jungle
8 / 7 / 4
36.4% KP
22,034
14.4% share
14,336g
235 CS · 7.5/m
dashdashdash#seux
Katarina · Mid
16 / 8 / 8
72.7% KP
58,144
38% share
16,381g
180 CS · 5.8/m
Peyz#Pal7
Ezreal · ADC
5 / 5 / 9
42.4% KP
41,557
27.1% share
14,806g
281 CS · 9/m
tune#roe
Yuumi · Support
1 / 9 / 13
42.4% KP
9,046
5.9% share
8,501g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
