Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 70 days ago
0 / 7 / 24
K / D / A
61.5%
Kill participation
251.3
Damage / min
10,215g
303 gold / min
131
50 placed · 11 cleared
41
1.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMalatyalı Bakire#TR1
Darius · Top
6 / 6 / 6
40% KP
23,766
24.4% share
12,815g
216 CS · 6.4/m
maskelibalo1156#9797
Lee Sin · Jungle
10 / 7 / 10
66.7% KP
19,941
20.5% share
15,140g
247 CS · 7.3/m
Pavard#666
Kennen · Mid
6 / 7 / 7
43.3% KP
24,513
25.2% share
14,075g
259 CS · 7.7/m
ad öğreniyom#3131
Twitch · ADC
4 / 10 / 9
43.3% KP
18,834
19.4% share
11,568g
162 CS · 4.8/m
Scénârist#TR1
Blitzcrank · Support
4 / 9 / 14
60% KP
10,192
10.5% share
10,413g
33 CS · 1/m
Red side
Victoryigris#血液赤
Riven · Top
11 / 3 / 10
53.8% KP
26,911
19.9% share
17,171g
256 CS · 7.6/m
miyosi#807
Talon · Jungle
5 / 7 / 7
30.8% KP
21,351
15.8% share
13,510g
240 CS · 7.1/m
Gölge Alev#6767
Xerath · Mid
12 / 4 / 12
61.5% KP
42,974
31.9% share
15,124g
198 CS · 5.9/m
1deal#3123
Caitlyn · ADC
11 / 9 / 10
53.8% KP
35,208
26.1% share
16,959g
247 CS · 7.3/m
Rakan God#Rakan
Rakan · Support
0 / 7 / 24
61.5% KP
8,473
6.3% share
10,215g
41 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
