Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 69 days ago
2 / 2 / 21
K / D / A
62.2%
Kill participation
271.8
Damage / min
9,492g
305.2 gold / min
113
48 placed · 9 cleared
32
1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWonder of U#1763
Olaf · Top
14 / 6 / 6
62.5% KP
43,727
32% share
18,871g
254 CS · 8.2/m
canavar momo#6798
Graves · Jungle
5 / 8 / 10
46.9% KP
18,640
13.6% share
12,885g
214 CS · 6.9/m
rammstein1#TR1
Irelia · Mid
7 / 9 / 9
50% KP
37,031
27.1% share
15,369g
256 CS · 8.2/m
aFRDizYak#TR1
Kalista · ADC
5 / 7 / 7
37.5% KP
26,396
19.3% share
14,459g
226 CS · 7.3/m
kerimflex#稲 妻
Nautilus · Support
1 / 7 / 16
53.1% KP
10,965
8% share
8,692g
18 CS · 0.6/m
Red side
Defeathepinizdeniyiyim#FFAT
Fiora · Top
4 / 12 / 8
32.4% KP
31,965
23.7% share
12,148g
224 CS · 7.2/m
colepalmer#10200
Jarvan IV · Jungle
7 / 7 / 17
64.9% KP
18,775
13.9% share
12,819g
177 CS · 5.7/m
Ariermort#IVERN
Diana · Mid
11 / 8 / 6
45.9% KP
22,396
16.6% share
12,886g
181 CS · 5.8/m
Haluk Levent#XXX
Syndra · ADC
13 / 3 / 13
70.3% KP
53,186
39.5% share
18,120g
245 CS · 7.9/m
Rakan God#Rakan
Rakan · Support
2 / 2 / 21
62.2% KP
8,453
6.3% share
9,492g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
