Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 69 days ago
2 / 12 / 15
K / D / A
60.7%
Kill participation
214.7
Damage / min
8,405g
295.8 gold / min
105
38 placed · 6 cleared
24
0.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTopeKsante#Sante
K'Sante · Top
3 / 8 / 4
25% KP
25,667
23.9% share
8,806g
164 CS · 5.8/m
2008 ronaldo#1506
Zed · Jungle
5 / 10 / 9
50% KP
26,035
24.2% share
14,077g
195 CS · 6.9/m
rodyA#1401
Aurora · Mid
6 / 5 / 4
35.7% KP
26,318
24.5% share
11,929g
224 CS · 7.9/m
Zeitnotun oğlu#77777
Kai'Sa · ADC
12 / 12 / 6
64.3% KP
23,304
21.7% share
14,071g
186 CS · 6.5/m
Rakan God#Rakan
Rakan · Support
2 / 12 / 15
60.7% KP
6,102
5.7% share
8,405g
24 CS · 0.8/m
Red side
VictoryEKD#GDKN9
Ambessa · Top
2 / 7 / 7
19.1% KP
27,660
18.8% share
10,354g
191 CS · 6.7/m
manifest zoktay#catre
Talon · Jungle
6 / 4 / 13
40.4% KP
22,653
15.4% share
13,016g
239 CS · 8.4/m
Soloq Faresi#113
Locke · Mid
25 / 7 / 10
74.5% KP
52,101
35.5% share
17,570g
203 CS · 7.1/m
ka1kan#XDXD
Twitch · ADC
12 / 6 / 22
72.3% KP
33,467
22.8% share
15,134g
179 CS · 6.3/m
Zevorise#Vise
Yuumi · Support
2 / 4 / 42
93.6% KP
11,072
7.5% share
10,745g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
