Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 69 days ago
2 / 5 / 22
K / D / A
52.2%
Kill participation
252.5
Damage / min
10,808g
312.4 gold / min
139
62 placed · 9 cleared
35
1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysmict#kits
Gragas · Top
5 / 5 / 10
32.6% KP
28,961
17.8% share
14,202g
258 CS · 7.5/m
The Ruined One#1538
Skarner · Jungle
7 / 5 / 15
47.8% KP
38,166
23.4% share
13,960g
200 CS · 5.8/m
Amôr#2ybnc
Zed · Mid
24 / 7 / 5
63% KP
59,788
36.7% share
19,462g
221 CS · 6.4/m
Kira#sss1
Lux · ADC
8 / 8 / 11
41.3% KP
27,382
16.8% share
16,563g
278 CS · 8/m
Rakan God#Rakan
Rakan · Support
2 / 5 / 22
52.2% KP
8,736
5.4% share
10,808g
35 CS · 1/m
Red side
DefeatAkuumen#TR1
Volibear · Top
5 / 9 / 4
30% KP
27,842
20.8% share
13,078g
254 CS · 7.3/m
Noctiel#NOXIA
Ambessa · Jungle
5 / 10 / 4
30% KP
24,214
18.1% share
15,789g
243 CS · 7/m
rahasya#swag
Qiyana · Mid
15 / 9 / 4
63.3% KP
51,216
38.3% share
17,513g
248 CS · 7.2/m
hoodprince#369
Syndra · ADC
2 / 12 / 3
16.7% KP
20,847
15.6% share
12,038g
261 CS · 7.5/m
Parlak Pasif#LGBT
Nami · Support
3 / 6 / 12
50% KP
9,668
7.2% share
10,619g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
