Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 69 days ago
3 / 8 / 26
K / D / A
65.9%
Kill participation
232.9
Damage / min
11,951g
326.7 gold / min
134
70 placed · 3 cleared
15
0.4 CS / min
Objective control
4
Dragons
1
Baron
13
Towers
4
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNaıL#gven
Irelia · Top
6 / 15 / 4
22.7% KP
33,456
19.4% share
13,708g
216 CS · 5.9/m
no panic darling#aku
Wukong · Jungle
6 / 7 / 12
40.9% KP
29,055
16.8% share
15,921g
254 CS · 6.9/m
insec deniycem#LEE
Syndra · Mid
11 / 8 / 6
38.6% KP
50,141
29% share
20,929g
320 CS · 8.7/m
1batuyaan9dog#TR1
Kalista · ADC
18 / 11 / 6
54.5% KP
51,645
29.9% share
20,255g
267 CS · 7.3/m
Rakan God#Rakan
Rakan · Support
3 / 8 / 26
65.9% KP
8,522
4.9% share
11,951g
15 CS · 0.4/m
Red side
Defeat1tr1day300lp#11111
LeBlanc · Top
6 / 9 / 18
49% KP
38,128
20.9% share
13,723g
211 CS · 5.8/m
Nikemoni#zed
Zed · Jungle
17 / 8 / 10
55.1% KP
48,894
26.8% share
21,296g
253 CS · 6.9/m
katil#cs6x9
Kassadin · Mid
12 / 8 / 11
46.9% KP
41,717
22.9% share
19,841g
295 CS · 8.1/m
Caliste#Riyal
Kog'Maw · ADC
10 / 7 / 14
49% KP
40,075
22% share
18,656g
278 CS · 7.6/m
DOMIDOMIDOMIDOMI#DXMI
Galio · Support
4 / 13 / 17
42.9% KP
13,481
7.4% share
10,834g
48 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
