Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 67 days ago
0 / 2 / 28
K / D / A
68.3%
Kill participation
284.7
Damage / min
9,113g
362.1 gold / min
79
33 placed · 9 cleared
49
1.9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryˇˇ1#ˇˇˇ
Olaf · Top
5 / 10 / 2
17.1% KP
26,573
22.2% share
10,908g
195 CS · 7.7/m
kronzy#lol
Rengar · Jungle
20 / 3 / 4
58.5% KP
27,269
22.7% share
18,795g
224 CS · 8.9/m
Klarmos#8971
Hwei · Mid
9 / 3 / 13
53.7% KP
37,671
31.4% share
12,042g
209 CS · 8.3/m
unholy#667
Xayah · ADC
7 / 8 / 9
39% KP
21,240
17.7% share
12,663g
181 CS · 7.2/m
Rakan God#Rakan
Rakan · Support
0 / 2 / 28
68.3% KP
7,166
6% share
9,113g
49 CS · 1.9/m
Red side
DefeatWonder of U#1763
Sett · Top
14 / 4 / 2
61.5% KP
35,687
43.1% share
14,053g
226 CS · 9/m
Flayer bane#AEO
Talon · Jungle
4 / 8 / 5
34.6% KP
9,650
11.7% share
11,161g
171 CS · 6.8/m
VitaminKabugunda#TR1
Annie · Mid
2 / 9 / 7
34.6% KP
11,716
14.2% share
8,042g
156 CS · 6.2/m
la confiance tue#1938
Kai'Sa · ADC
6 / 9 / 5
42.3% KP
17,805
21.5% share
12,892g
196 CS · 7.8/m
Avg Messi Fanboy#SWA
Blitzcrank · Support
0 / 11 / 12
46.2% KP
7,924
9.6% share
6,268g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
